Catastrophe Games Paul LaFontaine BGG link 19th-century military wargame cartography and custom graphic design for Battle Decisions: Kriegsspiel. The visual style is rooted in authentic period-accurate topography, featuring custom elevation contours, hydrography, and functional tactical terrain layers tailored for tabletop simulations. The project scope included complete packaging artwork, rulebook formatting, and […]
Wargame art
High Flying Dice Games Paul Rohrbaugh BGG link Heights of Frustration: The Battles for Longstop Hill simulates the critical North African clashes in Tunisia, designed by Paul Rohrbaugh and published by High Flying Dice Games. I designed the point-to-point elevation-shaded battlefield map, dual-sided Allied and Axis counter sheets with vehicles and […]
High Flying Dice Games Paul Rohrbaugh BGG link The Eyes of the Enemy: The Battle for Madrid, November 1936 depicts the assault on the Spanish capital, designed by Paul Rohrbaugh and published by High Flying Dice Games. I delivered the full graphic suite: a point-to-point urban operational map, dual-sided combat counters […]
High Flying Dice Games Paul Rohrbaugh BGG link Lines in the Sand: Six Battles in WWII North Africa portrays iconic desert engagements, designed by Paul Rohrbaugh and published by High Flying Dice Games. I created the complete visual identity: compact tactical battlefield maps with integrated turn tracks, color-coded armor and infantry […]
NEVA José Manuel Neva BGG link Iwo Jima: Hell On Earth simulates the brutal 1945 amphibious assault in the Pacific Theater, designed by José Manuel Neva and published by NEVA Wargames. I designed the complete island battlefield map, rendering detailed volcanic topography, historical defense sectors, and comprehensive player tracks for barrage, […]
The Charles S. Roberts Awards 2024 recognized three historical wargames featuring my visual design across distinct competitive categories: Beware the Ides of March (Hollandspiele) for Best Ancients Game, Imperial Bayonets: For Liberty & Lombardy (CSL) for Best Gunpowder or Industrial Era Game, and Arabian Struggle (Catastrophe Games) for Best Political, Social, or Economic Game nominee. CSR 2024 page […]
VUCA Masahiro Yamazaki BGG link Published by VUCA Simulations and designed by Masahiro Yamazaki, this operational wargame recreates the climactic winter 1942–1943 struggle around Stalingrad. I created the high-precision theater hex map featuring authentic topographical river contours and turn tracks, accompanied by five full-color counter sheets displaying meticulous NATO symbols, […]
CSL Ray Weiss BGG link With The Hammer (Conflict Simulations LLC, 2024) covers Thomas Müntzer and the German Peasant War in Thuringia, designed by Ray Weiss and developed by Fred Serval. I created the complete visual design, including the point-to-point parchment map, character cards, counters, and cover art inspired by period […]
Compass Games Nigel Hodge, Gregory M. Smith BGG link Spitfire Ace simulates intense tactical air combat during the Battle of Britain, designed by Nigel Hodge and Gregory M. Smith for Compass Games. I developed the entire visual identity: vintage Air Ministry box packaging, tactical attack mats, pilot status boards, ace profile cards, […]
The Charles S. Roberts Awards 2023 recognized two historical wargame titles featuring my graphic design and cartography: 1854: The Alma (Conflict Simulations LLC) nominated for Best Gunpowder or Industrial Era Game, and The World Undone: Serbia (Conflict Simulations LLC) nominated for Best World War I Game, both expertly designed by Ray Weiss. CSR 2023 page Best […]
The English Civil War Series is a ten-volume wargame collection designed by Roberto Chiavini, published in 2024. I developed the unified cover art and graphic design for the entire series, featuring period Jacob de Gheyn engravings framed within distinctive color-coded sidebars, serial volume numbering, and classic typography to create an elegant, […]
CSL Ray Weiss BGG link The Great Northern War (Conflict Simulations LLC) simulates the epic 18th-century struggle between Sweden and the Anti-Swedish coalition, designed by Ray Weiss. I provided the complete graphic design package, including a vintage point-to-point regional map with historical tracks, back-cover layout, cards, and circular leader counters featuring […]
Compass Games Stephen Newberg BGG link Graphic design and cartography for Lords of the Seas (Compass Games, designed by Stephen Newberg) — a strategic naval wargame set in the Mediterranean (5th Century BC – 16th Century AD). The project included box cover artwork, component layouts, and a functional historical game map.
CSL Ray Weiss BGG link Afrika Army Korps covers the vast North African campaigns of World War II, designed by Ray Weiss and published by Conflict Simulations LLC (CSL). I created the multi-panel operational hex map across the Mediterranean coastline based on historical survey maps, complete with elevation shading, communication corridors, […]
High Flying Dice Games Paul Rohrbaugh BGG link Muerte Desde Arriba: Air Combat During the Spanish Civil Warsimulates dogfights and bombing sorties, designed by Paul Rohrbaugh and published by High Flying Dice Games. I designed the aerial grid game board based on aerial terrain photography, alongside comprehensive aircraft counter sheets […]
Catastrophe Games Robin David BGG link Portraying the contest for dominance in the Middle East during and after World War I, this strategic title was published by Catastrophe Games. I created all graphic assets: a regional theater map board, distinct faction marker sheets with historical emblems, and structured era-based action […]