Tiny Battle Publishing Jay Kirkpatrick BGG link Scream, Aim, Fire! simulates squad-level European Theater tactical combat in World War II, designed by Jay Kirkpatrick and published by Tiny Battle Publishing. I designed the complete graphic presentation: dual geomorphic hex maps with built-in morale tracks, soldier and armor counter sheets, and a […]
Tiny Battle
Tiny Battle Publishing Arrigo Velicogna BGG link Okinawa! The Battle for Okinawa simulates the massive 1945 amphibious campaign in the Pacific, designed by Arrigo Velicogna and published by Tiny Battle Publishing. I developed the entire visual suite: an operational island hex map, dual-sided land, naval, and air counter sheets, detailed combat […]
Tiny Battle Publishing Jay Ward BGG link The Battle for Ramadi simulates the December 2015 final assault to liberate the Iraqi city, designed by Jay Ward and published by Tiny Battle Publishing. I designed the complete visual suite: an urban tactical hex map along the Euphrates River, illustrated unit counters featuring […]
Tiny Battle Publishing Bruce Costello BGG link Operation Icarus: The German Invasion of Iceland simulates an alternative-history World War II amphibious operation, designed by Bruce Costello and published by Tiny Battle Publishing. I designed the complete visual suite: tactical operational hex maps of Iceland with naval strategic insets, Allied and Axis […]
Tiny Battle Publishing Mark H. Walker BGG link Platoon Commander: Poland Strikes simulates hypothetical World War IV tactical armor clashes between Poland and Hungary, designed by Mark H. Walker and published by Tiny Battle Publishing. I designed the complete graphic suite: tactical geomorphic hex map, double-sided armored and infantry counter sheets, […]
Tiny Battle Publishing Mark H. Walker BGG link Platoon Commander: India-Pakistan War 1965 simulates intense tactical armored clashes during the 1965 conflict, designed by David K. Van Hoose and published by Tiny Battle Publishing. I designed the complete visual package: a tactical geomorphic hex map, detailed armor and infantry counters, specialized […]
Tiny Battle Publishing Tom Russel BGG link Blood Before Richmond: Beaver Dam Creek (Tiny Battle Publishing, 2016) depicts the fierce opening clash of the Seven Days Battles, designed by Tom Russell. I illustrated the tactical battlefield map, styling it with aged parchment borders, period woodland and stream cartography, historical landmark icons, […]
Tiny Battle Publishing Tom Russell BGG link Blood Before Richmond: Savage’s Station (Tiny Battle Publishing, 2015) simulates the crucial rear-guard battle of the Peninsula Campaign, designed by Tom Russell. I created the complete visual components, including the tactical hex map with period parchment borders, railway lines, and coordination tracks, paired with […]
Tiny Battle Publishing Tom Russel BGG link Blood Before Richmond: Glendale & White Oak Swamp (Tiny Battle Publishing, 2015) simulates the intense double-action engagement during the Seven Days Battles, designed by Tom Russell. I created the complete visual components, including the tactical hex map depicting treacherous swamp terrain, roads, and integrated […]
Tiny Battle Publishing Mark Wightman BGG link Based on the Victorian invasion novel, this tactical wargame was created by Mark Wightman for Tiny Battle Publishing. I produced the full graphic design: a Surrey battlefield map styled after antique cartography, regimental counter sheets with firing status chits, and structured reference tables […]
Tiny Battle Publishing Tom Russell BGG link Blood Before Richmond: Gaines Mill (Tiny Battle Publishing, 2015) recreates the largest engagement of the Seven Days Battles, designed by Tom Russell. I illustrated the tactical battlefield map, rendering historic Virginia terrain, key bridges, and elevation features on an antique parchment background, with integrated […]