Compass Games Lisa Smedman BGG link Published by Compass Games and designed by Lisa Smedman, this solitaire title recreates patrol raids across the Western Front. I delivered the full graphic design, including a tactical crater-marked battlefield map, detailed trench markers and equipment counter sheets, individual raider roster displays, and period […]
World War 1
CSL Ray Weiss BGG link Charles S. Roberts Awards 2023 : Best World War I Game Nominee Nominated for the 2023 Charles S. Roberts Awards, The World Undone: 1914 Serbia covers the opening World War I campaign, designed by Ray Weiss and published by Conflict Simulations LLC. Per publisher requirements, my map […]
CSL Ray Weiss BGG link Covering the pivotal August–September 1914 campaign in Galicia, this simulation recreates the vast maneuvers that decided the Galician front. At the client’s direction, the operational map directly reproduces vintage SPI graphic conventions: minimalist elevation layers, stark river networks, strict coordinate notation, and built-in CRT charts […]
CSL Ray Weiss BGG link The World Undone: 1914 – East Prussia covers the fateful opening clash between the Russian Imperial Army and German forces, culminating around Tannenberg and the Masurian Lakes. The operational map was created as a literal imitation of classic 1970s SPI wargames, featuring stark utilitarian hex grids, […]
Hollandspiele Tim Taylor BGG link At All Costs! The Great War in the East simulates the sweeping campaigns of World War I from the Baltic to the Carpathians. I illustrated the strategic point-to-point map, integrating period-authentic English and pre-reform Russian toponymy, hand-rendered terrain features, fortified sectors, and comprehensive turn, victory point, […]
Hollandspiele Renaud Verlaque BGG link Focusing on key sectors of the Western Front like Verdun and the Somme, this card-driven title was published by Hollandspiele. I designed the complete visual suite, featuring a head-to-head operational board built on authentic topographical survey cartography, accompanied by custom tactical action cards utilizing sepia-toned […]
Compass Games Andrea Brusati BGG link Burning Mountains simulates the 1916 Austro-Hungarian Trentino offensive on the Italian Front, designed by Andrea Brusati and published by Compass Games (Paper Wars #89). I designed the complete visual package: a tactical hex map rendering Alpine mountain relief and fortified sectors, classic NATO-style counter sheets, […]
High Flying Dice Games Paul Rohrbaugh HFDG link Fateful Days: The Marne Campaign of 1914 depicts the dramatic opening maneuvers on the Western Front, designed by Paul Rohrbaugh and published by High Flying Dice Games. I designed the custom activation card deck, combining archival battlefield maps as card backgrounds, period military […]
High Flying Dice Games Perry Moore BGG link Breakout to Paris: Operation Blücher, May–June 1918 simulates the final German offensive toward the French capital, designed by Perry Moore and published by High Flying Dice Games. I delivered the full graphic package: the operational hex map, unit counter sheets featuring tanks and […]
Hollandspiele John Gorkowski BGG link Plan 1919: Fuller’s Plan to End the Great War simulates the hypothetical Allied mechanized offensive designed to break the Western Front, developed by John Gorkowski and published by Hollandspiele. I illustrated the operational hex map, incorporating stylized regional topography, clear communication routes, and built-in tracking boxes […]