CSL Ray Weiss BGG link With The Hammer (Conflict Simulations LLC, 2024) covers Thomas Müntzer and the German Peasant War in Thuringia, designed by Ray Weiss and developed by Fred Serval. I created the complete visual design, including the point-to-point parchment map, character cards, counters, and cover art inspired by period […]
CSL
CSL Ray Weiss BGG link The Great Northern War (Conflict Simulations LLC) simulates the epic 18th-century struggle between Sweden and the Anti-Swedish coalition, designed by Ray Weiss. I provided the complete graphic design package, including a vintage point-to-point regional map with historical tracks, back-cover layout, cards, and circular leader counters featuring […]
CSL Ray Weiss BGG link Afrika Army Korps covers the vast North African campaigns of World War II, designed by Ray Weiss and published by Conflict Simulations LLC (CSL). I created the multi-panel operational hex map across the Mediterranean coastline based on historical survey maps, complete with elevation shading, communication corridors, […]
CSL Ray Weiss BGG link Charles S. Roberts Awards 2023 : Best World War I Game Nominee Nominated for the 2023 Charles S. Roberts Awards, The World Undone: 1914 Serbia covers the opening World War I campaign, designed by Ray Weiss and published by Conflict Simulations LLC. Per publisher requirements, my map […]
CSL Ray Weiss BGG link Sedan 1940 portrays the decisive German breakthrough along the Meuse River during the Battle of France, designed by Ray Weiss and published by Conflict Simulations LLC (CSL). I illustrated the operational hex battlefield map, rendering detailed elevation contours, Meuse crossings, forested terrain, and integrated turn and […]
CSL Ray Weiss BGG link Covering the pivotal August–September 1914 campaign in Galicia, this simulation recreates the vast maneuvers that decided the Galician front. At the client’s direction, the operational map directly reproduces vintage SPI graphic conventions: minimalist elevation layers, stark river networks, strict coordinate notation, and built-in CRT charts […]
CSL Brian Train BGG link Civil Power simulates urban riots and civil disorder, designed by Brian Train and published by Conflict Simulations LLC. I developed the tactical visual package: detailed architectural maps depicting city streets, open plazas, hotels, and squats, paired with comprehensive player aids featuring turn sequences, fire combat tables, […]
CSL Ray Weiss BGG link The World Undone: 1914 – East Prussia covers the fateful opening clash between the Russian Imperial Army and German forces, culminating around Tannenberg and the Masurian Lakes. The operational map was created as a literal imitation of classic 1970s SPI wargames, featuring stark utilitarian hex grids, […]
CSL Matthew Ward, Ray Weiss BGG link 1968 Tet simulates the strategic theater-wide offensive across South Vietnam, designed by Matthew Ward and Ray Weiss, published by Conflict Simulations LLC. I illustrated the large operational hex battlefield map, detailing rugged mountain jungles, Ho Chi Minh trail networks, military corps zones, integrated victory […]
CSL Matthew Ward, Ray Weiss BGG link Original map illustration and cartographic design created for 490 BC: Marathon, published by Conflict Simulations LLC (CSL). The project gallery below features the complete hex-grid battlefield map, custom coastline rendering, historical camp positions, and terrain typography. Every visual asset was developed to professional tabletop […]
Stephen Cowne (private customer) Matthew Ward, Ray Weiss BGG link 1995: Milosevic’s Last Gamble simulates a hypothetical escalation during the Yugoslav Wars, designed by Matthew Ward and Ray Weiss for Conflict Simulations LLC. Created as a private commission for Stephen Cowne, I redesigned the military counter sheet, integrating detailed armored combat […]
Stephen Cowne (private customer) Ray Weiss BGG link Вариант 1 (текст на английском для сайта — 50 слов):On to Kaliningrad simulates hypothetical modern operational combat in the Baltic region, designed by Ray Weiss for Conflict Simulations LLC. Created as a private commission for Stephen Cowne, I redesigned the military counter sheet, […]
CSL Matthew Ward, Ray Weiss BGG link Covering the 1864 conflict between Denmark and the Austro-Prussian alliance, this wargame was published by CSL and designed by Matthew Ward and Ray Weiss. I rendered the complete battlefield cartography, balancing clear coastal geography with functional tabletop utility, featuring integrated resolution tables, weather conditions, […]
CSL Matthew Ward, Ray Weiss BGG link 1950: The Forgotten War simulates the opening campaigns of the Korean War, designed by Matthew Ward and Ray Weiss, published by Conflict Simulations LLC. I illustrated the operational hex battlefield map, featuring Peninsula terrain contours, key communications networks, maritime zones, integrated air mission holding […]
CSL Ray Weiss BGG link 1812: Scorched Earth (Conflict Simulations LLC, 2018) covers Napoleon’s ill-fated invasion of Russia, designed by Ray Weiss. I created the point-to-point operational theater map, styling it after 19th-century military campaign maps with muted vintage terrain, historical road networks connecting Warsaw to Moscow, and cleanly integrated turn […]