Compass Games Lisa Smedman BGG link Published by Compass Games and designed by Lisa Smedman, this solitaire title recreates patrol raids across the Western Front. I delivered the full graphic design, including a tactical crater-marked battlefield map, detailed trench markers and equipment counter sheets, individual raider roster displays, and period […]
Wargame art
Published by High Flying Dice Games, the Battles for Canada series explores key historical clashes from the War of 1812. For this extensive release line, I developed the complete series cover art, blending classical military paintings, historical cartography backgrounds, and crisp typography into a distinctive and cohesive visual standard across all volumes. […]
Compass Games Greg Blanchett BGG link Spring Prelude (Kharkov’42) simulates the dramatic Second Battle of Kharkov in May 1942, designed by Greg Blanchett and published by Compass Games. I designed the complete visual suite: archival box packaging with dual map displays, detailed multi-sheet combat counters featuring division stripes and vehicle silhouettes, […]
CSL Ray Weiss BGG link Charles S. Roberts Awards 2023 : Best World War I Game Nominee Nominated for the 2023 Charles S. Roberts Awards, The World Undone: 1914 Serbia covers the opening World War I campaign, designed by Ray Weiss and published by Conflict Simulations LLC. Per publisher requirements, my map […]
Compass Games Danny S. Parker BGG link This expanded edition of the classic 1989 Ardennes simulation was fully remastered under the designer’s direction and published by Compass Games. I executed the complete graphic design package, anchored by a massive operational map drawn from 1940s topographical surveys with period-accurate toponymy. The terrain renders […]
High Flying Dice Games Paul Rohrbaugh BGG link Sangre y Acero: The Second Battle of Nanawa, July 1933 simulates the pivotal armored clash of the Chaco War, designed by Paul H. Rohrbaugh and published by High Flying Dice Games. I designed the complete visual package: a tactical hex battlefield map, counter […]
Hollandspiele Amabel Holland BGG link Siege of Mantua (Hollandspiele, 2022) portrays Napoleon Bonaparte’s 1796–1797 Italian campaign, designed by Amabel Holland. I created the game’s visual presentation, featuring a vintage point-to-point operational map of Northern Italy styled after period military cartography, alongside a dedicated battle display board with integrated track columns, flank […]
Clay Stone Joe Youst BGG link This private commission visually remastered the original operational map for Spires of the Kremlin (1994). Leaving the historical cartography untouched, I focused purely on graphic refinement, employing disciplined color theory and triadic palettes to preserve the nostalgic 1990s visual character while delivering a modern, eye-pleasing aesthetic with significantly improved tabletop […]
Compass Games Petros Sorilos BGG link Bismarck: The Last Battle simulates the dramatic May 1941 Atlantic pursuit, designed by Petros Sorilos and published by Compass Games. I designed the complete visual identity: nautical chart cover art, an operational North Atlantic hex map, warship damage-tracking boards, combat action cards, and color-coded naval […]
Canvas Temple Joseph Miranda BGG link Imperial Campaigns: Boer War simulates the late 19th-century South African conflict, published by Canvas Temple Publishing and designed by Joseph Miranda. I created the comprehensive visual package, including an operational regional hex map with integrated mobilization tracks, two-sided faction counter sheets with uniform silhouettes and […]
CSL Ray Weiss BGG link Sedan 1940 portrays the decisive German breakthrough along the Meuse River during the Battle of France, designed by Ray Weiss and published by Conflict Simulations LLC (CSL). I illustrated the operational hex battlefield map, rendering detailed elevation contours, Meuse crossings, forested terrain, and integrated turn and […]
Private many BGG link La Révolution française: La patrie en danger 1791–1795 is a comprehensive visual redesign of the classic 1995 wargame (Azure Wish Enterprise), executed as a private commission. I developed the entire graphic package, including the regional area-movement map framed by authentic period engravings, complete box packaging layout, and […]
The ACDC Wargame Graphic Design Contest, 2021 Patrick Schoof BGG link Created for The ACDC Wargame Graphic Design Contest 2021, this project re-envisioned Landpower: GAAT under a strict two-week deadline. I delivered a complete graphics overhaul – comprising an operational Caucasus theater hex map with integrated combat charts, high-density military counter sheets […]
CSL Ray Weiss BGG link Covering the pivotal August–September 1914 campaign in Galicia, this simulation recreates the vast maneuvers that decided the Galician front. At the client’s direction, the operational map directly reproduces vintage SPI graphic conventions: minimalist elevation layers, stark river networks, strict coordinate notation, and built-in CRT charts […]