Compass Games Gregory M. Smith BGG link I was thrilled with Ilya’s work on Pacific Tide – the map was gorgeous and functional at the same time. He was good to work with because he listened and got changes done correctly.Gregory M. Smith, Game Designer
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Hollandspiele John Theissen BGG link Campaign of Nations (Hollandspiele, 2018) portrays the decisive 1813 German campaign of the Napoleonic Wars, designed by John Theissen. I designed the operational hex map, styling it with an antique parchment texture, period-inspired terrain features, and elegant 19th-century typography, integrating comprehensive turn records, victory point tracks, […]
Victory Point Games (unpublished) Carl Paradis BGG link Excellent graphic artist with vision, inspiration and a lot if independent thinking. He answered my queries and needs for change extremely quickly. You can give him a project with only rough guidelines and let him run with it: the results will amaze you. 🙂Carl Paradis, Game Design
2015-2016 BGG Wargame PnP Contest Winner Steve Ashing BGG link Constantinople (2015–2016 BGG Wargame PnP Contest Winner) is a solitaire historical board game designed by Steve Ashing. I provided the complete visual overhaul, creating an authentic parchment-style map with distinct provincial routes, stylized Byzantine architectural icons, mosaic-framed holding boxes, and historical […]
Victory Point Games Nathan Hansen BGG link Ilya is a wonderful artist to work with. His work on board for The Chosin Few was top notch and I look forward to working with him again on another project.Nathan Hansen, Tabletop Game Developer
Status Belli Alexei Razygraev BGG link The Time of Troubles 1605–1612 (Смута, Status Belli, 2010) is a historical simulation game designed by Alexei Razygraev. Marking my debut project in tabletop graphic art, I designed the complete box packaging and the illustrated point-to-point map, incorporating iconic fortress silhouettes, bilingual typography, and 17th-century […]