Wargame art
Hollandspiele Tom Russell BGG link Seven Pines or Fair Oaks (Hollandspiele, 2017) portrays the bloody 1862 Peninsula Campaign engagement, designed by Tom Russell as part of the Shot and Shell Battle Series. I created the period-styled tactical hex map featuring dense Virginia woodlands, key rail junctions, and elevation contours, alongside comprehensive player […]
High Flying Dice Games Paul Rohrbaugh HFDG link Fateful Days: The Marne Campaign of 1914 depicts the dramatic opening maneuvers on the Western Front, designed by Paul Rohrbaugh and published by High Flying Dice Games. I designed the custom activation card deck, combining archival battlefield maps as card backgrounds, period military […]
High Flying Dice Games Perry Moore BGG link Breakout to Paris: Operation Blücher, May–June 1918 simulates the final German offensive toward the French capital, designed by Perry Moore and published by High Flying Dice Games. I delivered the full graphic package: the operational hex map, unit counter sheets featuring tanks and […]
High Flying Dice Games Paul Rohrbaugh HFDG link Duel of Iron: The Battle of Hampton Roads, 1862 (High Flying Dice Games, 2017) depicts the historic clash of the ironclads, designed by Paul Rohrbaugh. I designed the custom action card deck, featuring dramatic period naval artwork across the card backs and faces, […]
Private Antonio Marcelo BGG link Focusing on the largest naval clash in South American history, this wargame was developed by Antonio Marcelo. I created all graphic components: the Parana River battlefield map, detailed ship counters with faction markers, tactical ship logboards, firing arc player aids, and cover art prepared for […]
Tiny Battle Publishing Bruce Costello BGG link Operation Icarus: The German Invasion of Iceland simulates an alternative-history World War II amphibious operation, designed by Bruce Costello and published by Tiny Battle Publishing. I designed the complete visual suite: tactical operational hex maps of Iceland with naval strategic insets, Allied and Axis […]
High Flying Dice Games Paul Rohrbaugh HFDG link Lightning and Steel: The Battle of Piotrków Trybunalski, September 4-5, 1939 simulates early World War II tank combat in Poland, designed by Paul Rohrbaugh and published by High Flying Dice Games. I illustrated the tactical hex battlefield map, comprehensive player aid tables, color-coded […]
Hollandspiele John Gorkowski BGG link Plan 1919: Fuller’s Plan to End the Great War simulates the hypothetical Allied mechanized offensive designed to break the Western Front, developed by John Gorkowski and published by Hollandspiele. I illustrated the operational hex map, incorporating stylized regional topography, clear communication routes, and built-in tracking boxes […]
Compass Games, Paper Wars #88 Stephen Newberg BGG link Scourge of God (Compass Games / Paper Wars #88, 2017) portrays the sweeping 13th-century Mongol conquests across Eurasia, designed by Stephen Newberg. I created the complete visual design, featuring a continental parchment hex map with integrated combat charts and player tracks, alongside […]
Hollandspiele Brian Train BGG link The Scheldt Campaign simulates the bitter late-1944 Allied military operations to open the vital port of Antwerp, designed by Brian Train and published by Hollandspiele. I designed the custom logo and operational hex map, rendering intricate coastal polders, flooded lowlands, canal networks, Walcheren Island, and integrated […]
Hollandspiele Tom Russell BGG link Blood in the Fog: Inkerman recreates the chaotic 1854 Crimean War battle, designed by Tom Russell and published by Hollandspiele. I created the area-movement battlefield map styled after period military cartography, depicting rugged ravine terrain, historical Russian and Allied redoubts, elevation slopes, road networks, and a […]