CSL Ray Weiss BGG link Charles S. Roberts Awards 2023 : Best World War I Game Nominee Nominated for the 2023 Charles S. Roberts Awards, The World Undone: 1914 Serbia covers the opening World War I campaign, designed by Ray Weiss and published by Conflict Simulations LLC. Per publisher requirements, my map […]
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Compass Games Danny S. Parker BGG link Beautiful art is the visual vehicle to take our games into the past. Ilya is not only beautifully skilled artist for the gaming world, but he is also exceedingly patient as we have tested. Skill, patience and attention to detail— all matter and […]
Hollandspiele Amabel Holland BGG link Siege of Mantua (Hollandspiele, 2022) portrays Napoleon Bonaparte’s 1796–1797 Italian campaign, designed by Amabel Holland. I created the game’s visual presentation, featuring a vintage point-to-point operational map of Northern Italy styled after period military cartography, alongside a dedicated battle display board with integrated track columns, flank […]
Canvas Temple Joseph Miranda BGG link Imperial Campaigns: Boer War simulates the late 19th-century South African conflict, published by Canvas Temple Publishing and designed by Joseph Miranda. I created the comprehensive visual package, including an operational regional hex map with integrated mobilization tracks, two-sided faction counter sheets with uniform silhouettes and […]
Private many BGG link La Révolution française: La patrie en danger 1791–1795 is a comprehensive visual redesign of the classic 1995 wargame (Azure Wish Enterprise), executed as a private commission. I developed the entire graphic package, including the regional area-movement map framed by authentic period engravings, complete box packaging layout, and […]
CSL Ray Weiss BGG link Covering the pivotal August–September 1914 campaign in Galicia, this simulation recreates the vast maneuvers that decided the Galician front. At the client’s direction, the operational map directly reproduces vintage SPI graphic conventions: minimalist elevation layers, stark river networks, strict coordinate notation, and built-in CRT charts […]
Rémi Dekoninck Rémi Dekoninck BGG link La Guerra de los Mil Días (1899–1902) simulates the Colombian civil conflict, designed by Rémi Dekoninck. I illustrated the full strategic point-to-point map board, styling it after antique South American cartography. The layout features distinct regional color-coding, authentic terrain iconography, historical routing networks, decorative title […]
Tiny Battle Publishing Jay Kirkpatrick BGG link I have worked with Ilya on Scream aim fire and Scream aim fire pacific. His artwork is awesome and really brings the look of the games to life. Easy to work with and look forward to working with Ilya in the future Jay Kirkpatrick, […]
White Dog Games Michael W. Kennedy BGG link The Most Terrible Battle: Borodino 1812 (White Dog Games, 2020) simulates Napoleon’s bloody tactical confrontation with the Russian army, designed by Michael W. Kennedy. I designed the complete game components, including an expansive historical hex battlefield featuring elevation contours and integrated combat reference […]