Siege of Izmail, my self-designed historical wargame, achieved remarkable recognition at the 2018 BGG Wargame Print & Play Contest. The game earned five 1st Place awards, including Best Overall Game, Best Artwork, Best Rules, Best Solitaire Game, and Best New Designer, alongside taking 2nd Place for Most Original Concept. Siege of […]
Yearly Archives: 2000
Constantinople, designed by Steve Ashing with my complete visual overhaul, achieved top honors at the 2015–2016 BGG Wargame Print & Play Contest. The project was crowned the Overall Winner and claimed multiple top awards across key categories, including Best Artwork, Rules Writing, Design Notes, and Small Game. Constantinople, Designer Steve Ashing […]
The Charles S. Roberts Awards 2020 honored two projects featuring my visual design: Brotherhood & Unity: War in Bosnia and Herzegovina 1992–1995 (Compass Games) won the award for Best Modern/Hypothetical Board Wargame, while The First Jihad: The Rise of Islam 632–750 (White Dog Games) earned nominations in both the Ancients to Medieval and Solitaire/Coop categories. CSR […]
The Charles S. Roberts Awards 2022 recognized two distinctive titles featuring my cartography and board game graphic design: The Long Road (Flying Pig Games, designed by Mark H. Walker), which won the award for Best Science Fiction or Fantasy Wargame, and Siege of Mantua (Hollandspiele, designed by Amabel Holland), nominated for Best Napoleonic Wargame. Best Napoleonic […]